The Cycu1 has published a comparison of a view between the versions, PS5 and PC, God of War Ragnarock. It is clear that the comparison is based on the materials from advertisers, the share of Sony when it announced an edition for the PC. However, it is sufficient to observe some improvement in comparison with the counterpart of the keyboard.
Even though the material available is very limited, not to say the least, and now, from the to the present, in the trailerin notice that it is possible to observe an improvement in the visible light, with areas of shadows to be managed in a way that's more realistic in comparison to what is obtained in the flagship of Sony.
Their level of detail and, in general, improved additionally, given the kryeveprës in Santa Monica, a significant impact of visual in cinema. Finally, it is also possible to observe an improvement in the sealing of the environment, even though, of course, you'll have to wait until the 19th of September, in order to determine how to actually interfere with the development of the game.
Portimi of the PC of God of War Ragnarock, created by Jetpack Interactive, a studio that is now looking to bring the first chapter of the fillit a new narrative, dedicated to the Kratos platform for Windows.
The software will support all three technologies, the latest improvements of the leading manufacturers of GPU, namely the NVIDIA DLSS 3.7, AMD FSR 3.1 and Intel's XeSS 1.3. Moreover, as usual, for the title of Sony's God of War Ragnarock will be able to be played entirely in the file formats to the ultra-wide by up to 48:9.
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