Gran Turismo 7 will be able to work with the resolution, 8K and 60 frames per second on the PS5 in Favor of the new, which is going to arrive on the 7th of November. The repetition of a group of medium-sized, and that has made headlines all over the pricing of its high-799,99 €) and will make it available also to the technology in the PlayStation Spectral Super-Resolution to improve the interpretation 4K, and to allow the use of tracking of x-rays in a game, as well as in the review. Moreover, the mode 8K 60 fps and will be added to these traits.
Sony announced this in a post on the blog to be published at the end of the State of Play of yesterday, and to be called “the PS5 Pro: How it will look in advance how it would use the new technology to improve their games”.
Although Gran Turismo 7 now supports the resolution, 4K, technology, PlayStation Spectral Super-Resolution in the PS5 Pro, also you can improve the resources in 4K on the graph, even the most in-depth and high quality automobile. Not to mention that the tracking of the x-ray is now available also in the race, which was previously not possible. It allows you to play with precision in absolute terms, every reflection in the surfaces of the car, as well as those of cars and of the other, as well as those of your own, having seen a dramatic increase in the implementation and inclusion throughout the game. the words of Shuichi Takano, the programmer, the main Polyphony.
“In addition to this, Gran Turismo 7 will provide support to the experimental to the resolution, 8K* we Will not be able to appear on the model and track the car with the detail and clarity of the unseen, almost padallueshme in real life, thanks to those new to the amazing be exciting and visually impressive at first we thought to be impossible.”
It is unclear as to what does it mean “experimental”, but it is more likely to be referring to the fact that it is not possible to guarantee a consistent framework for the resolution 8K. Despite this, the engine of the Gran Turismo 7 is optimized well for the harduerin the konzollave of the PlayStation 5, so it's not entirely surprising that it can use the power of the computer for additional konzollës a new run at 8K.
Gran Turismo 7 is part of a set looking optimizuara for the PS5 Pro, which also includes, among other things, Alan Wake 2, Dragon Age: The Veilguard, the Series Legacy, Marvel's Spider-Man 2, Metal Gear Solid the Delta: Snake Eater, and Star Wars Jedi: Survivor and The Last of Us Part II, and renewed.
PS5 Pro implements a couple of steps ahead in comparison to the version of the standard keyboard layout, as well as in terms of performance as well as efficiency and effectiveness, starting with the use of the most low energy, and a system to improve the ftohjeje. PS5 Pro's use for about 200 W power, similar to the PS5 in the standard, but thanks to the improvements to the SIS, and the process is advanced to production to TSMC, the keypad operates in a more quiet and produces less heat. This has been made possible by the For SoC in the cloud.
Moreover, konsola-new, which is at the stage of pre-notification was known by the name of the code the Trinity, by using a GPU upgrade (out of the 36 CU RDNA 2, the PS5 is going up in the 60's YOU), and the storage, faster GDDR6. The rates of the most high-class GPU technologies and the selected RDNA and 4 provide an increase in performance by up to 45% compared to the PS5 in the standard.
Tracking of the x-rays will also be improved, and would benefit from a speed of processor 2 to 3 times faster. Play Spectral Super-Resolution will also use artificial intelligence to improve the quality of graphics, allowing you to get the resolution is the same 4K and 60 FPS.
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